epo·EP.4783615.A2
A method for rendering spatially occluded audio elements by calculating occlusion amounts across projected sub-areas and applying corresponding gain factors to virtual loudspeaker signals.
Patentradars sammanfattning
This invention addresses the rendering of audio elements that are partially occluded by physical objects in a spatial audio environment. The method detects occlusion of an audio element from a listener's perspective, calculates occlusion amounts for independent sub-areas of the element's projection, and derives gain factors for each virtual loudspeaker based on these occlusion calculations. The modified virtual loudspeaker signals are then rendered to produce a perceptually accurate occluded audio effect.
AI-genererad och redaktionellt processad.